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Player Rotation (Article ID 71)

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Abstract: In a four-player game, East is what the NMJL refers to as “the pivot for the day.” After a round consisting of four games has been played, East switches seats (pivots) with the player to their right. East remains East for the day takes the dice with him to his new seat. The dice are then rolled again to determine the number of tiles to be counted to break the wall. After every round or four games, the same procedure is repeated. 

Question from a player: How do we exchange seats when we are playing a four-handed game?

Answer from the NMJL: “When playing a four-handed game, there is no Bettor. To change the passing and picking in a four-handed game, the following method is used: The original East is “pivot” for the day. After each round, which consists of four games, the pivot who is the original East, changes seats with the player to the right. The pivot takes the dice to the new seat. After four more hands are played, the same procedure is repeated, with the pivot taking the dice, changing seats with the player on the right, and once again becoming East. This pattern continues throughout the game.  

Source: Mah Jongg Made Easy, page 27, para 1

Player Rotation (Article ID 71)
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